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Armed and dangerous pc game download

And sure enough it wasn’t dead after all. We were initially a bit worried that because a lot of the humour is based around British accents and stereotypes, it wouldn’t go down too well here in the UK, but Nick seems unconcerned. As a bunch of us are Brits, it’s quite important. I think you’ll appreciate what we’re trying to do. There’s an aspect to the comedy that allows us to push quite far and get away with it. You don’t have to be a Brit to ‘get’ it, but I hope you’ll all laugh twice as loud.
Another hugely impressive aspect of the game is the level environments. While they start off small and simple, with some snowy mountain villages to negotiate in linear fashion, they soon blossom into vast, lavishly detailed affairs, lent all the more charm by the fact that you can whoosh around them with your turbo-jump pack.
By about the eighth level in, we found ourselves literally gaping at the beauty of some of the levels, which range from vast pseudo-medieval cities clinging to the peaks and ledges of grassy canyons, to grim early-industrial factories belching fire and smoke from every orifice. After every three or four objectivebased missions, you’re also treated to a tempo-breaking ‘defend the town’ level, in which you man a kind of turret-gun atop a wall and mow down wave upon wave of attackers.
In the current build these are a bit unchallenging, but there’s certainly a degree of fun to be had sending hundreds of bodies flying as they try to breach your defences. Says Nick: The key image for the game in our minds when we began was this: one man, flanked by a robot and a mole, standing on top of a wall with an entire army coming at him. The game has always been about overwhelming odds and pints – many, many pints. For a start, the learning curve is way too gentle. For a game that sells itself on non-stop frantic action, the opening levels are too sedate and linear compared to what awaits five or six levels in.
The auto-aim is far too forgiving, offering you a massive cross hair with which to target enemies, and this inevitably makes the run-and-gun sections feel a bit sloppy.
There’s also quite a stingy limit on how many weapons you can carry. Clearly, however, most of these problems are merely a hangover from the Xbox version, which is running slightly ahead of the PC game in development terms. Gunning down waves of enemies is far easier with a mouse and keyboard than it is when you’re wrestling with a tiny Xbox joystick, and the PC game needs to be recalibrated to account for this.
Ideally, the PC version needs more enemies, more weapons, more stuff to blow up and, well, just more stuff in general. There’s a good few months left to fix these niggles, and we feel confident that Planet Moon will take care of business.
They’ve never let us down in the past, and if they can just tweak the balance a bit this time, they’ll have another sure-fire action classic on their hands.
You aimd your two companions stand in the surrounds of a peaceful, wood-built village, sited in a peaceful forest grove. Fronds of light filter through swaying foliage and bleating lambs gnaw at bristling grass. Birds settle on boughs, spring voices a-twitter. But no, what’s this coming to spoil this serene scene? A platoon of soldiers, half-man, half-animal, with evil intent in their eyes. Retreating for cover as bullets zing about you, your finger alights upon your trigger.
You press hard, releasing a slug of metal the size of a rugby ball which plops from the barrel into the earth, sinking immediately. A second later, a few yards from the point of impact, the cruel curve of a shark’s fin pierces the ground, ploughing directly for your enemies.
Panicking, they redirect their fire towards the subterranean predator. But it’s too late. Bursting from beneath the feet of its first target, the earth-surfing Jaws savages the bad guy, shaking his broken body like a baby’s rattle. His comrades scream widely, the noise curtailed by a devastatingly well-placed salvo from your Vindaloo rocket launcher. Peace returns, especially to the sheep, now at eternal rest, caught in the conflagration caused by your curry cannon.
Armed And Dangerous isn’t your average shooter. There isn’t a team of US specialforces to lead, or an arsenal of real-life weapons to master and a savage Islamic terrorist plot to foil. It’s a sort of Shrek with guns, Monty ‘Colt’ Python, if you like. And as you may have guessed, the tone of the action goes way beyond tongue in cheek, all the way to out-and-out comedy. This is true from the cut-scenes that punctuate the missions, to the comments and asides of your companions, to the nature of much of the weaponry.
The designers beavering away for the fabled LucasArts have obviously been busy fashioning a game that’ll have you laughing at your workstations. Or that’s what they hope, anyway. Have they succeeded? You play as Roman, the hardbitten cockney leader of the Lionhearts, a gang of mercenaries and thieves. At your side for much of the action are Jonesy, a cynical, sarcastic Scottish mole-man miner maybe someone should have told the Americans it’s the Welsh who’re renowned for being miners called Jones and Q1 , an upper-class battle droid with a penchant for brewing tea.
Also appearing is Rexus, the wise old geezer who’s the brains behind the whole operation, though you’ll only ever really see him in the cut-scenes. Things begin with the gang setting out to pull off the biggest heist in the history of the land of Milola – stealing the Book of Rule, the most powerful artefact known to mole-man or beast.
Soon after, though, Roman and the rest get dragged into a battle for freedom from the yoke of the evil King Forge. A cockney leader’s work is never done, eh? In essence, what you do is traverse each level beating off football stadium-loads of bad guys, using a host of weapons – both bizarre and conventional. At your side for much of it are your two buddies, Jonesy and Q1 Although, with only two commands available ‘stay’ and ‘follow’ , they might as well be heavily armed Labradors than intelligent team-mates.
No, apart from absorbing enemy fire and giving a little back themselves, these two are more important for the nonstop trickle of one-liners, put-downs, complaints and other such ‘side-splitting’ commentary. And we’ll speak a little more about this constant stream of quips and japes from the posh droid and the Scottish dwarf cross-breed later.
Armed And Dangerous has been developed as a console and PC game simultaneously, but we recommend playing with a mouse and keyboard. Consequently, the freedom mouse-look gives you is invaluable, as there will be enemies coming at you from all directions, and then some.
The most basic of the 21 missions involve you simply getting from A to B. Navigation is never a problem, with little in the way of exploring to be done. Neither will puzzles bar your way, as the only riddling that needs doing is riddling your many opponents’ bodies with bullets.
Though they’re extremely multitudinous, the bad guys don’t come in that many shapes and sizes, with the bogstandard Grunt a half-man, half-beast soldier armed with a bow or a rifle being your chief opponent right to the end of the game. Backing these humble foot soldiers up are their officers armed with submachine guns and sometimes rocket launchers or jet-packs , battle droids, teleporting priests, gun emplacements and the occasional species of aggressive wildlife.
There’s no doubt that, with its arcade-like momentum, this is not the kind of game where you should get anal about the enemy Al. Instead, what you tend to be confronted with are human wave tactics. At your disposal to tackle this constant, malignant flow is a truly unique set of weapons though the Worms games must take some credit for inspiration , designed to create comic carnage.
And using them is fun – no doubt about it. Along with the aforementioned Land Shark gun and Vindaloo launcher, we also find the Topsy-Turvy bomb which sends nearby targets flying into the air before crashing back down again , and the world’s smallest black hole which sucks enemies into its vortex. With its ceaseless gunfire and designed-to-be-spectacular stream of explosions, Armed And Dangerous is a lively looking game.
Much of what you see, from barrels to trees to buildings can be destroyed, and no doubt you’ll oblige in this task. Okay, so it’s never going to win awards for its looks, but the game is nice and smooth vital for an actioner of this pace , with a solid feel to its environments.
There are five distinct landscapes to fight over, ranging from icy wastelands, to rocky mountain regions, to smoke-shrouded industrial regions. These go together to create a semi-believable settinc for the crazed combat, in a cartooney kind of way. The designs of the houses, forts, factories and castles are all nice, with a quasi-industrial revolution feel to everything.
Certain features catch the eye. At the end of the day, putting humour near the top of the list of your game’s selling points is a risky business. It’s not as if we all dig through our game collection for a good laugh when The Office and Phoenix Nights have finished. But Armed And Dangerous does just that, hoping that there are enough of us out there looking for an antidote to the uncountable number of po-faced RPGs, stern-looking shooters and earnest simulations.
I remain unconvinced. A game’s J first priority is to entertain in an interactive manner. If there’s humour, we want to be a part of it.
The Shark gun is largely useless, the Vindaloo launcher looks like any other rocket launcher, and the real workhorses of the game are the humble and humourless machine gun, sniper rifle and sticky bombs. Which is not to say the action isn’t fun – it just isn’t particularly funny.
Hilarious, no. When Q1 offers you a cuppa in the heat of battle for the 10th time, or when Jonesy starts singing Scottish songs again, the joke has already worn a bit thin. Regardless, most of your companions’ in-game mutterings are drowned out by the rattle of gunfire, and your brow is too furrowed in concentration staying alive to register the ones that aren’t. So take away the humour and what you’re left with is a simple, undemanding and fast-paced shooter that veers from the gently amusing to a whole lot of fun.
But when the fun cruelly comes to an end after a little over five or six hours, what are you left with? The humour. And since the gags wear thin quicker than the knees on Dennis the Menace ‘s jeans, for laughs, give us Phoenix Nights or The Office any day. Ah, Summer. Those halcyon days when fields and meadows beckon, and the sweet perfume of future memories are borne on gentle zephyrs. A time for blockbuster movies to transport their wide-eyed audience into another world of action and intrigue.
Led by criminal mastermind Roman, the diverse roster features such unsavoury types as a seer-cum-madman, a Scottish demolitions expert, and just to round things off, a robot who’s attained inner peace through a studied love of tea.
No, we haven’t confused the fact sheet with that of a posthumous Douglas Adams novel or the new Futurama DVD release – this is spot on the level. Just to prove it, there’s not an ounce of interstellar shipping involved. The motley crew, known as the Lionhearts, has lined up a serious score: pulling the biggest heist ever, and right in the gullet of a war to boot. Fortunately, they’re armed with enough firepower to blow the cooling unit off your new GeForce Ultra. Oh, and there’s a bit about rebellion and a tyrant king in there, too.
Now it’s beginning to sound more like Martin Bashir’s turned his cameras on the Hussein family. But never mind that – think of the glory! Why, the redemption value on all those spent shells alone could finance an army. Rumour has it that Roman is an EastEnder, and in the hands of anyone but LucasArts that might be cause for fear. But knowing what those capable hands did with the accents in Grim Fandango , here’s hoping that this antihero won’t emerge sounding like Johnny Depp in From Hell.
Take a band of gun-toting rebels -a robot, a madman, a mole and a criminal mastermind. Put them in a vividly stunning fantasy realm. Then give them an impossible mission – pulling off the biggest heist of all time in the middle of a war.
All you have to do is battle your way through dastardly enemies, giant war machines and an army of psychopathic robots. But don’t worry; you have plenty of ammo and absolutely no common sense. Victory is yours in 12, bullets or less! Share your gamer memories, give useful links or comment anything you’d like.
This game is no longer abandonware, we won’t put it back online. Armed and Dangerous is available for a small price on the following websites, and is no longer abandonware. You can read our online store guide. Some of these file may not be included in the game stores. For Armed and Dangerous, we have the following files:. MyAbandonware More than old games to download for free! Browse By Description of Armed and Dangerous Take a band of gun-toting rebels -a robot, a madman, a mole and a criminal mastermind.
Features: Fight your way through 21 action-packed missions. Explore five diverse environments including icy and snowy regions, mountains with breathtaking vistas, deep and foreboding woods, and rain-spattered cliffs. Take down wicked enemies like half-man, half-animal Grunts, eliminator droids, wall-smashing Goliaths, evil monks and wild twiglets.
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